Begin by using these keywords in your search engine.
Use quotes for more exact results.
Computer-Assisted Instruction
Educational Gam*
Educational Technology
Game-Based Learning
Gamification
Interactive Gam*
Serious Gam*
Simulation Methods
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This guide provides articles and documents on the concept of Game-Based Learning (GBL), which is the borrowing of certain gaming principles and applying them to real-life settings to engage users.* Game-based learning and gamification are techniques with many potential applications in PME, as they use the human psychology of motivation, combined oftentimes with cutting-edge technology, to immerse learners in serious scenarios while practicing creative problem-solving, communication, and innovation skills to meet designed objectives.
*Shaffer, Halverson, Squire, & Gee 2005
This research guide is not a comprehensive listing of sources, but is intended to be a starting point from which students can begin their research according to their specific needs.
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